Introducing the translator


The scene contains three 'translator' arrows.

If you click their red arrow heads, the sprite will move in that direction. If you right-click, or shift-click the arrow head it will move in the opposite direction.

Try moving the sprite about. If you lose it, press the reset button.

When you have got used to using the translators, keep pressing the demo button until the sprite finishes drawing and the viewport goes white again.

Now try using the translators to trace out the same shape. If you go astray, press the reset button and try again.

view Java source code