Transformation Geometry is a topic that is highly visual but also deeply mathematical.
This project will create web pages that use interactive graphics to teach the key ideas.
To do this, we are creating special Java frameworks for building 2D and 3D Applets.
The website will divide into three parts...
Transformation Worlds 1
Will be a purely visual and interactive introduction to the key ideas.
Mostly 2D, but will include simple 3D with perspective. (For age 11 and beyond)
Transformation Worlds 2
Will use a modified version of the first framework and will introduce the
underlying mathematics of points, lines, vectors and matrices. (For age 14 and beyond)
Transformation Worlds 3
Will use a 3D framework to introduce the mathematics of 3D graphics systems.
The framework will also be used to introduce advanced topics including
quarternions, spherical geometry and vector and geometric algebra.
(For age 17 and beyond)
The Demo Applets
The demonstration Applets are for Transformation Worlds 1 and show the sorts
of activity that the framework can support. To see the demo's, click the link.
If you are interested in how the web site will be used to promote and distribute teaching ideas, please click the link below.