import transformax.*;

public class Applet03 extends GApplet
{
   public void start()
   {
      scene.add(new Maze());
      scene.add(new Compass(-18,8));
		
      Sprite sammy = new Sprite();				
      sammy.add(new TrackerPoint(5));
      scene.add(sammy);
		
      Controller sc;
      sc = new SpriteController(3,3,"sprite");
      sc.target(sammy);
      panel.add(sc,0,0);
		
      Controller tc;
      tc = new TurtleController("scene");
      tc.target(scene);
      panel.add(tc,100,0);
		
      Controller pc;
      pc = new PerspectiveController("scene");
      pc.target(scene);
      panel.add(pc,200,0);

      scene.render();
   }
}
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