import transformax.*;

public class Applet01 extends GApplet
{
   public void start()
   {
		
      Turtle t = new Turtle();				
      t.add(new LocusPoint(viewport,true));
      t.add(new LocusPoint(viewport,true));
      scene.add(t);
		
      TurtleController tc;
      tc = new TurtleController("controls");
      tc.target(t);
      panel.add(tc,0,0);
		
      scene.render();
  }
}
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