import transformax.*;

public class Applet02 extends GApplet
{
   public void start()
   {
      scene.add(new Maze());
		
      Turtle timmy = new Turtle();				
      timmy.add(new TrackerPoint(5));
      scene.add(timmy);
		
      Controller tc;
      tc  = new TurtleController(90,3,2," dart");
      tc.target(timmy);
      panel.add(tc,0,0);
		
      Controller sc;
      sc = new SpriteController("scene");
      sc.target(scene);
      panel.add(sc,100,0);
		
      Controller pc;
      pc = new PerspectiveController("scene");
      pc.target(scene);
      panel.add(pc,200,0);

      scene.render();
   }
}
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