import transformax.*;
public class Applet02 extends GApplet
{
public void start()
{
scene.add(new Maze());
Turtle timmy = new Turtle();
timmy.add(new TrackerPoint(5));
scene.add(timmy);
Controller tc;
tc = new TurtleController(90,3,2," dart");
tc.target(timmy);
panel.add(tc,0,0);
Controller sc;
sc = new SpriteController("scene");
sc.target(scene);
panel.add(sc,100,0);
Controller pc;
pc = new PerspectiveController("scene");
pc.target(scene);
panel.add(pc,200,0);
scene.render();
}
}
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