import transformax.*; public class Applet01 extends GApplet { public void start() { Turtle t = new Turtle(); t.add(new LocusPoint(viewport,true)); t.add(new LocusPoint(viewport,true)); scene.add(t); TurtleController tc; tc = new TurtleController("controls"); tc.target(t); panel.add(tc,0,0); scene.render(); } }back to instructions