import transformax.*;
public class Applet03 extends GApplet
{
public void start()
{
scene.add(new Maze());
scene.add(new Compass(-18,8));
Sprite sammy = new Sprite();
sammy.add(new TrackerPoint(5));
scene.add(sammy);
Controller sc;
sc = new SpriteController(3,3,"sprite");
sc.target(sammy);
panel.add(sc,0,0);
Controller tc;
tc = new TurtleController("scene");
tc.target(scene);
panel.add(tc,100,0);
Controller pc;
pc = new PerspectiveController("scene");
pc.target(scene);
panel.add(pc,200,0);
scene.render();
}
}
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