Representing space: the pictorial imperative.
Book chapter
Boyd Davis, S. 2008. Representing space: the pictorial imperative. in: Turner, P., Turner, S. and Davenport, E. (ed.) Exploration of space, technology and spatiality: interdisciplinary perspectives. Hershey PA Information Science Reference. pp. 128-140
Chapter title | Representing space: the pictorial imperative. |
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Authors | Boyd Davis, S. |
Abstract | This chapter is concerned with the relationship between the planar space of graphic representations and the space which they represent. The aim is to achieve some coherence or unity in thinking about the spatiality of different media such as film, television and videogames; also, to trace continuities historically. It is argued that the spatiality of modern media has discernible roots in much older forms of depiction and that this historical, developmental path suggests an almost irresistible pictorial imperative. Examples are taken from painting, film, television, computer games and other forms of computer graphics. |
Keywords | space, depiction, representation, perspective, multimodal, diegesis, Renaissance, Albertian window |
Page range | 128-140 |
Book title | Exploration of space, technology and spatiality: interdisciplinary perspectives. |
Editors | Turner, P., Turner, S. and Davenport, E. |
Publisher | Information Science Reference |
Place of publication | Hershey PA |
ISBN | |
Hardcover | 9781605660202 |
Publication dates | |
2008 | |
Publication process dates | |
Deposited | 22 Feb 2010 |
Output status | Published |
Language | English |
File |
https://repository.mdx.ac.uk/item/82425
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