What’s the name of the game? How Summon saves time for fun games
Conference paper
Edwards, J. and Hill, V. 2014. What’s the name of the game? How Summon saves time for fun games. 2nd UK Information Literacy and Summon Day. Manchester, UK 25 Jul 2013 pp. 12-19
Type | Conference paper |
---|---|
Title | What’s the name of the game? How Summon saves time for fun games |
Authors | Edwards, J. and Hill, V. |
Abstract | Over the past two years the Liaison Librarian team supporting Computing and Design Engineering at Middlesex University have been changing their pedagogical practice to base their teaching on games and activities rather than ‘follow me’ demonstrations. This paper discusses the broader issues that prompted these changes to our information literacy training, the ideas and inspiration that underpin our new approach, the games and activities we have developed, the role of Summon as enabling technology, and the results of a survey undertaken to measure the impact of our teaching. It concludes with a brief look at future developments. |
Keywords | Information literacy, Summon |
Conference | 2nd UK Information Literacy and Summon Day |
Page range | 12-19 |
Publication dates | |
Jun 2014 | |
Publication process dates | |
Deposited | 20 Jun 2014 |
Output status | Published |
Web address (URL) | http://media2.proquest.com/documents/IL_and_summon_2014_proceedings.pdf |
Language | English |
File |
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https://repository.mdx.ac.uk/item/84w57
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