Effects of camera position on perception of self in 360 degree video and virtual environments

Conference item


Philpot, A. 2017. Effects of camera position on perception of self in 360 degree video and virtual environments. TVX '17: ACM International Conference on Interactive Experiences for TV and Online Video. Hilversum, The Netherlands 14 - 16 Jun 2017 ACM. pp. 87-97 https://doi.org/10.1145/3084289.3084290
TitleEffects of camera position on perception of self in 360 degree video and virtual environments
AuthorsPhilpot, A.
Abstract

Several interesting topics have emerged from two previous 360° video user experience studies; one of which is a viewer's perceived size, and perception of objects and people, within a scene relative to the position and placement of the camera. A viewer may feel taller when the camera is placed above the average head height and feel smaller when the camera is close to a person or object.
This paper presents a proposed user study to further explore the effect of camera position on a user's perception of size and interaction within a Virtual Environment. The Virtual Environment will be a 360° video and/or a Computer Generated environment which will expose the viewer to a range of scenes using several camera positions.
Qualitative data will be gathered via a semi-structured interview and a questionnaire pertaining to how size, and the size of objects within the environment, were perceived. The results from the analysis will be used to inform guidelines for 360° video production.

Middlesex University ThemeCreativity, Culture & Enterprise
ConferenceTVX '17: ACM International Conference on Interactive Experiences for TV and Online Video
Page range87-97
ISBN
Hardcover9781450350235
PublisherACM
Publication dates
Print14 Jun 2017
Publication process dates
Deposited18 Apr 2023
Accepted05 Jan 2017
Output statusPublished
Web address (URL)https://dl.acm.org/doi/10.1145/3084289.3084290
Digital Object Identifier (DOI)https://doi.org/10.1145/3084289.3084290
LanguageEnglish
Book titleTVX '17 Adjunct: Adjunct Publication of the 2017 ACM International Conference on Interactive Experiences for TV and Online Video
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