Multi-destination beaming: apparently being in three places at once through robotic and virtual embodiment

Article


Kishore, S., Muncunill, X.N., Bourdin, P., Or-Berkers, K., Friedman, D. and Slater, M. 2016. Multi-destination beaming: apparently being in three places at once through robotic and virtual embodiment. Frontiers in Robotics and AI. 3. https://doi.org/10.3389/frobt.2016.00065
TypeArticle
TitleMulti-destination beaming: apparently being in three places at once through robotic and virtual embodiment
AuthorsKishore, S., Muncunill, X.N., Bourdin, P., Or-Berkers, K., Friedman, D. and Slater, M.
Abstract

It has been shown that an illusion of ownership over an artificial limb or even an entire body can be induced in people through multisensory stimulation, providing evidence that the surrogate body is the person’s actual body. Such body ownership illusions (BOIs) have been shown to occur with virtual bodies, mannequins, and humanoid robots. In this study, we show the possibility of eliciting a full-BOI over not one, but multiple artificial bodies concurrently. We demonstrate this by describing a system that allowed a participant to inhabit and fully control two different humanoid robots located in two distinct places and a virtual body in immersive virtual reality, using real-time full-body tracking and two-way audio communication, thereby giving them the illusion of ownership over each of them. We implemented this by allowing the participant be embodied in any one surrogate body at a given moment and letting them instantaneously switch between them. While the participant was embodied in one of the bodies, a proxy system would track the locations currently unoccupied and would control their remote representation in order to continue performing the tasks in those locations in a logical fashion. To test the efficacy of this system, an exploratory study was carried out with a fully functioning setup with three destinations and a simplified version of the proxy for use in a social interaction. The results indicate that the system was physically and psychologically comfortable and was rated highly by participants in terms of usability. Additionally, feelings of BOI and agency were reported, which were not influenced by the type of body representation. The results provide us with clues regarding BOI with humanoid robots of different dimensions, along with insight about self-localization and multilocation.

Sustainable Development Goals9 Industry, innovation and infrastructure
Middlesex University ThemeCreativity, Culture & Enterprise
LanguageEnglish
PublisherFrontiers Media
JournalFrontiers in Robotics and AI
ISSN
Electronic2296-9144
Publication dates
Online01 Nov 2016
Publication process dates
Submitted01 Jul 2016
Accepted10 Oct 2016
Deposited30 Oct 2023
Output statusPublished
Publisher's version
License
Copyright Statement

Copyright © 2016 Kishore, Muncunill, Bourdin, Or-Berkers, Friedman and Slater.
This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) or licensor are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.

Digital Object Identifier (DOI)https://doi.org/10.3389/frobt.2016.00065
Scopus EID2-s2.0-85061893053
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