Model-based gamification design with Web-Agon: an automated analysis tool for gamification
Conference paper
Zaw, H., Piras, L., Calabrese, F. and Al-Obeidallah, M. 2024. Model-based gamification design with Web-Agon: an automated analysis tool for gamification. 50th Euromicro Conference Series on Software Engineering and Advanced Applications. Paris, France 28 - 30 Aug 2024 IEEE.
Type | Conference paper |
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Title | Model-based gamification design with Web-Agon: an automated analysis tool for gamification |
Authors | Zaw, H., Piras, L., Calabrese, F. and Al-Obeidallah, M. |
Abstract | Designing effective gamified solutions is a difficult and highly complex task. Supporting tools for requirements analyst are very rare, while most existing tools provide automation for reasoning over complex knowledge models. Drawing from our involvement in EU Projects and extensive analyst feedback, this paper presents crucial lessons learned on automating gamification analysis and design. We employed these lessons to guide the development of Web-Agon, a web-based solution that automates reasoning over models to support the analyst. Web-Agon, based on the Acceptance/Gamification Requirements Agon Framework, facilitates systematic gamification analysis of software systems. This approach, driven by acceptance (psychological, sociological, behavioral) requirements, has proven effective in designing systems that positively engage users. Based on models and gamification principles, Web-Agon contributes to building user-centered, engaging software systems. We have evaluated the effectiveness of our tool through a case study on Participatory Architectural Change Management in Air Traffic Management (ATM) systems with the use of Web-Agon for system gamification. We obtained positive results in terms of supporting analyst in a structured, systematic and automated way, reducing potential errors, thanks to automated functionalities, as well as speeding up the gamification process. |
Keywords | Model-Driven Engineering; Gamification; Acceptance Requirements; Goal Modelling; User Engagement |
Sustainable Development Goals | 9 Industry, innovation and infrastructure |
Middlesex University Theme | Creativity, Culture & Enterprise |
Research Group | Software Engineering, Theory & Algorithms (SETA) MDX Research Group |
Conference | 50th Euromicro Conference Series on Software Engineering and Advanced Applications |
Proceedings Title | 2024 50th Euromicro Conference on Software Engineering and Advanced Applications (SEAA) |
ISSN | 2640-592X |
Electronic | 2376-9521 |
Publisher | IEEE |
Publication dates | |
28 Aug 2024 | |
Publication process dates | |
Accepted | 28 Jun 2024 |
Deposited | 24 Jul 2024 |
Output status | Accepted |
Accepted author manuscript | File Access Level Open |
Copyright Statement | © 2024 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works |
Language | English |
https://repository.mdx.ac.uk/item/1708y9
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