Analysis of an efficient rule-based motion planning system for simulating human crowds

Article


Xiong, M., Lees, M., Cai, W., Zhou, S. and Low, M. 2010. Analysis of an efficient rule-based motion planning system for simulating human crowds. The Visual Computer. 26 (5), pp. 367-383. https://doi.org/10.1007/s00371-010-0421-6
TypeArticle
TitleAnalysis of an efficient rule-based motion planning system for simulating human crowds
AuthorsXiong, M., Lees, M., Cai, W., Zhou, S. and Low, M.
Abstract

This paper proposes a rule-based motion planning system for agent-based crowd simulation, consisting of sets of rules for both collision avoidance and collision response. In order to avoid an oncoming collision, a set of rules for velocity sampling and evaluation is proposed, which aims to choose a velocity with an expected time to collision larger than a predefined threshold. In order to improve the efficiency over existing methods, the sampling procedure terminates upon finding an appropriate velocity. Moreover, the proposed motion planning system does not guarantee a collision-free movement. In case of collision, another set of rules is also defined to direct the agent to make a corresponding response. The experiment results show that the proposed approach can be applied in different scenarios, while making the simulation execution efficient.

KeywordsCollision avoidance Collision response Motion planning Crowd simulation
JournalThe Visual Computer
ISSN0178-2789
Publication process dates
Deposited25 Sep 2013
Output statusPublished
Digital Object Identifier (DOI)https://doi.org/10.1007/s00371-010-0421-6
LanguageEnglish
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