Mapping inside out.

Book chapter


Boyd Davis, S., Moar, M., Jacobs, R., Watkins, M., Capra, M., Shackford, R. and Oppermann, L. 2007. Mapping inside out. in: Magerkurth, C. and Röcker, C. (ed.) Pervasive gaming applications: a reader for pervasive gaming research. Aachen Shaker.
Chapter titleMapping inside out.
AuthorsBoyd Davis, S., Moar, M., Jacobs, R., Watkins, M., Capra, M., Shackford, R. and Oppermann, L.
Abstract

The chapter is one of several edited and refereed outputs based on the project 'Ere be Dragons. This is a unique pervasive game/artwork which uses both GPS
and live heart-rate monitoring in a mobile device. The objectives of the game’s development include a health science agenda concerned with the player’s wellbeing and physical activity, reflecting increasing concern over the health consequences of modern ways of living. These issues are explained, and the technical, design and gameplay challenges in working with heart rate data are described.
An arts-based approach to mapping the exploratory aspects of a game is introduced, emphasising the relationships between objective and subjective aspects of the player’s experience.

Keywordslocative media, interactive, digital, GPS, heart-rate, art
LanguageEnglish
Book titlePervasive gaming applications: a reader for pervasive gaming research.
EditorsMagerkurth, C. and Röcker, C.
PublisherShaker
Place of publicationAachen
ISBN
Hardcover9783832262242
Publication dates
Print2007
Publication process dates
Deposited22 Feb 2010
Output statusPublished
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https://repository.mdx.ac.uk/item/82424

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