Gamification for healthier lifestyle – user retention
Conference paper
Fatima, S., Augusto, J., Moseley, R. and Urbonas, P. 2022. Gamification for healthier lifestyle – user retention. 3rd Workshop on Smart Data Integration and Processing on Service Based Environments (STRAPS 2021). Dubai, UAE 22 Nov 2021 Springer. pp. 217-227 https://doi.org/10.1007/978-3-031-14135-5_17
| Type | Conference paper |
|---|---|
| Title | Gamification for healthier lifestyle – user retention |
| Authors | Fatima, S., Augusto, J., Moseley, R. and Urbonas, P. |
| Abstract | Gamification is gaining in popularity and is increasingly showing po-tential to benefit humans. Numerous applications have been developed but more research is required on the key motivational factors responsible for user adher-ence. The purpose of this research is to investigate strategies to encourage people in adopting a healthy lifestyle using gamification and identifying the key factors responsible for retaining users. The research will not be limited to certain activi-ties such as gym or sports but motivates people to emphasize on small activities, for example, doing household work, walking and many others. This research en-deavors to develop an application using Unity and C# which is a real-time plat-form supported by iOS and Android. The research focuses on Behavior Change Techniques and Self-Determination Theory to tackle the issue of user adherence. |
| Sustainable Development Goals | 9 Industry, innovation and infrastructure |
| Middlesex University Theme | Creativity, Culture & Enterprise |
| Research Group | Research Group on Development of Intelligent Environments |
| Conference | 3rd Workshop on Smart Data Integration and Processing on Service Based Environments (STRAPS 2021) |
| Page range | 217-227 |
| Proceedings Title | Service-Oriented Computing – ICSOC 2021 Workshops: AIOps, STRAPS, AI-PA and Satellite Events, Dubai, United Arab Emirates, November 22–25, 2021, Proceedings |
| ISSN | 0302-9743 |
| Electronic | 1611-3349 |
| ISBN | |
| Paperback | 9783031141348 |
| Electronic | 9783031141355 |
| Publisher | Springer |
| Publication dates | |
| Online | 24 Aug 2022 |
| 25 Aug 2022 | |
| Publication process dates | |
| Deposited | 08 Apr 2022 |
| Submitted | 20 Oct 2021 |
| Accepted | 13 Nov 2021 |
| Output status | Published |
| Accepted author manuscript | File Access Level Open |
| Copyright Statement | This version of the contribution has been accepted for publication, after peer review (when applicable) but is not the Version of Record and does not reflect post-acceptance improvements, or any corrections. The Version of Record is available online at: http://dx.doi.org/10.1007/978-3-031-14135-5_17. Use of this Accepted Version is subject to the publisher’s Accepted Manuscript terms of use https://www.springernature.com/gp/open-research/policies/accepted-ma... |
| Web address (URL) | https://link.springer.com/chapter/10.1007/978-3-031-14135-5_17 |
| Digital Object Identifier (DOI) | https://doi.org/10.1007/978-3-031-14135-5_17 |
| Language | English |
https://repository.mdx.ac.uk/item/89vv8
Download files
Accepted author manuscript
| Fatima_GamificationForHealthLifestyle_UserRetention_v3.pdf | ||
| File access level: Open | ||
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